Total Pageviews

Monday, April 21, 2014

physics.setReportCollisionsInContentCoordinates()


ប្រើសំរាប់បញ្ចូលនៅ content origin ជា collision point នៅក្នុង collision, preCollision, and PostCollision physics events
Syntax: physics.setReportCollisionInContentCoordinates (enabled)
Enabled (តំរូវការ)វាជាការប្រើ Boolean ក្នុងការបញ្ចូលទៅ physics engine ក្នុងការត្រឡប់មកនូវ collision point រវាង two bodies​ នៅក្នុង content coordinates។ វាមានន័យថានៅពេល two bodies collide, the event.x & event.y reported to the collision listener will equate to the exact point where collision occurred
សូមមើលកូដះ
-- Toggle the collision point.
if ( physics.getReportCollisionsInContentCoordinates() ) then
    physics.setReportCollisionsInContentCoordinates( false )
else
    physics.setReportCollisionsInContentCoordinates( true )
end


No comments:

Post a Comment