physics.pause()
ប្រើសំរាប់ ឈប់ physics engine
Syntax: physics.pause()
សូមមើលកូដះ
local isPaused = false
function pausePhysics( event )
if "began" == event.phase then
if isPaused == false then
physics.pause()
isPaused = true
elseif isPaused == true then
physics.start()
isPaused = false
end
end
end
Runtime:addEventListener( "touch", pausePhysics )
physics.start()
-- pause physics simulation after 3 seconds
timer.performWithDelay( 3000, function()
physics.pause()
end, 1 )
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